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Critical Role

Critical Role Queen By Midnight Deckbuilding Board Game, Ages 12+ in Multicolored

  • $91.99 USD

Description

QUEEN BY MIDNIGHT - The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen! Queen By Midnight is a battle-royale deck-building card game of guile, deception, and brawn! Six Princesses each feature unique tactics to battle for the right of the Midnight Court, but only one (and maybe their inner circle) will be the winner. This game features a table presence you won’t see anywhere else, with its intricate Dice Clock Tower that spins to face each player on their turn, keeps track of the round, presents new cards to buy, and even acts as a dice roller!CLOCK DICE TOWER: The centerpiece of this game is a stunning Clock Dice Tower that tracks turns, offers cards to buy, and rolls your dice! It spins to face each player on their turn. Nearly 200 cards are themed to your specific Princess, with an additional 75 Bazaar cards available to customize your deck. Tokens, trackers, boards, and other cards make gameplay easy to track even when things are getting heated. KEY DETAILS: Players: 3–6. Play time: 60–90 minutes. Ages: 12+. THE MIDNIGHT QUEEN IS DEAD: As her kingdom weeps, the issue of her succession is paramount. The Midnight Queen is a battle-royale deck-building card game of guile and deception. TRIAL OF COMBAT & GUILE: The Princesses of Twelvefold are summoned to Court to battle one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Queen. PLAY AS PRINCESSES VYING FOR THE THRONE: Six Princesses each feature unique tactics to battle for the right of the Midnight Court. CHOOSE YOUR ACTIONS WISELY: Over the course of the game, players take turns buying abilities, casting spells, laying traps, and overpowering their foes with deadly force. When the Clock strikes Midnight, the game is over.DICE CLOCK TOWER that spins to face each player on their turn, keeps track of the round, presents new cards to buy, and even acts as a dice roller!

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